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@@ -3,7 +3,7 @@
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- New `StandardMaterial.lightmapTexture` which can be controlled with `StandardMaterial.lightmapThreshold`. [Demo here](#NEEDDEMO) ([deltakosh](https://github.com/deltakosh))
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- New `StandardMaterial.lightmapTexture` which can be controlled with `StandardMaterial.lightmapThreshold`. [Demo here](#NEEDDEMO) ([deltakosh](https://github.com/deltakosh))
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- **Updates**
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- **Updates**
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- New `Material.sideOrientation` property to define clockwise or counter-clockwise faces selection. [Demo here](http://www.babylonjs-playground.com/#1TZJQY) ([deltakosh](https://github.com/deltakosh))
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- New `Material.sideOrientation` property to define clockwise or counter-clockwise faces selection. [Demo here](http://www.babylonjs-playground.com/#1TZJQY) ([deltakosh](https://github.com/deltakosh))
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- - It is now possible to create a custom loading screen ([RaananW](https://github.com/RaananW))
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+ - It is now possible to create a custom loading screen [PR](https://github.com/BabylonJS/Babylon.js/pull/700) ([RaananW](https://github.com/RaananW))
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- **Bug fixes**
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- **Bug fixes**
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- Fixed bug with texture coordinates matrices ([deltakosh](https://github.com/deltakosh))
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- Fixed bug with texture coordinates matrices ([deltakosh](https://github.com/deltakosh))
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- Fixed Sphere texture coordinates generation ([deltakosh](https://github.com/deltakosh))
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- Fixed Sphere texture coordinates generation ([deltakosh](https://github.com/deltakosh))
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