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@@ -116,7 +116,7 @@
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- Do not call onError when creating a texture when falling back to another loader ([TrevorDev](https://github.com/TrevorDev))
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- Do not call onError when creating a texture when falling back to another loader ([TrevorDev](https://github.com/TrevorDev))
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- Context loss should not cause PBR materials to render black or instances to stop rendering ([TrevorDev](https://github.com/TrevorDev))
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- Context loss should not cause PBR materials to render black or instances to stop rendering ([TrevorDev](https://github.com/TrevorDev))
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- Only cast pointer ray input when pointer is locked in webVR ([TrevorDev](https://github.com/TrevorDev))
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- Only cast pointer ray input when pointer is locked in webVR ([TrevorDev](https://github.com/TrevorDev))
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-- Fix Right Hand coordinates with directional lights and shadows ([CedricGuillemet](https://github.com/CedricGuillemet))
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+- Fix Right Hand coordinates with directional lights and shadows, hemispheric lights and spot lights ([CedricGuillemet](https://github.com/CedricGuillemet))
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- Avoid using default utility layer in gizmo manager to support multiple scenes ([TrevorDev](https://github.com/TrevorDev))
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- Avoid using default utility layer in gizmo manager to support multiple scenes ([TrevorDev](https://github.com/TrevorDev))
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- Fix bug when adding and removing observers in quick succession ([sable](https://github.com/thscott))
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- Fix bug when adding and removing observers in quick succession ([sable](https://github.com/thscott))
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- Cannon and Ammo forceUpdate will no longer cause an unexpected exception ([TrevorDev](https://github.com/TrevorDev))
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- Cannon and Ammo forceUpdate will no longer cause an unexpected exception ([TrevorDev](https://github.com/TrevorDev))
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