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@@ -136,13 +136,14 @@
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### WebXR / WebVR
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-- Compliance with the mozilla WebXR emulator ([RaananW](https://github.com/RaananW/))
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+- Compliance with the mozilla WebXR emulator for chrome and firefox ([RaananW](https://github.com/RaananW/))
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- Use the same icon as in VR ([RaananW](https://github.com/RaananW/))
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- Gamepad object is now exposed in the WebXRController class ([RaananW](https://github.com/RaananW/))
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- If canvas does not have WebXR support the scene will still render (mainly Firefox) ([RaananW](https://github.com/RaananW/))
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- Added support for foveated rendering in Oculus Quest ([Deltakosh](https://github.com/deltakosh/))
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- Added option to configure the output canvas ([RaananW](https://github.com/RaananW/))
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- Supporting multisampled multiview rendering using the oculus multiview extension ([RaananW](https://github.com/RaananW/))
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+- Preparing to deprecate supportsSession in favor of isSupportedSession ([RaananW](https://github.com/RaananW/))
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### Ray
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