Added scene level serialization support
@@ -237,6 +237,11 @@
serializationObject.physicsEngine = scene.getPhysicsEngine().getPhysicsPluginName();
}
+ // Metadata
+ if (scene.metadata) {
+ serializationObject.metadata = scene.metadata;
+ }
+
// Lights
serializationObject.lights = [];
var index: number;