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@@ -482,7 +482,7 @@ export class RuntimeAnimation {
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this._previousDelay = delay;
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this._previousRatio = ratio;
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- if (!loop && (to > from && ratio >= range)) { // If we are out of range and not looping get back to caller
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+ if (!loop && (to >= from && ratio >= range)) { // If we are out of range and not looping get back to caller
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returnValue = false;
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highLimitValue = animation._getKeyValue(this._maxValue);
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} else if (!loop && (from > to && ratio <= range)) {
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