Jelajahi Sumber

Fixed usage of rootUrl when parsing texture blocks in NodeMaterial.

Julien MOREAU-MATHIS 5 tahun lalu
induk
melakukan
a050814f60

+ 1 - 1
src/Materials/Node/Blocks/Dual/reflectionTextureBlock.ts

@@ -430,7 +430,7 @@ export class ReflectionTextureBlock extends NodeMaterialBlock {
         super._deserialize(serializationObject, scene, rootUrl);
 
         if (serializationObject.texture) {
-            rootUrl = serializationObject.texture.url.indexOf("data:") === 0 ? rootUrl : "";
+            rootUrl = serializationObject.texture.url.indexOf("data:") === 0 ? "" : rootUrl;
             if (serializationObject.texture.isCube) {
                 this.texture = CubeTexture.Parse(serializationObject.texture, scene, rootUrl);
             } else {

+ 1 - 1
src/Materials/Node/Blocks/Dual/textureBlock.ts

@@ -375,7 +375,7 @@ export class TextureBlock extends NodeMaterialBlock {
         super._deserialize(serializationObject, scene, rootUrl);
 
         if (serializationObject.texture) {
-            rootUrl = serializationObject.texture.url.indexOf("data:") === 0 ? rootUrl : "";
+            rootUrl = serializationObject.texture.url.indexOf("data:") === 0 ? "" : rootUrl;
             this.texture = Texture.Parse(serializationObject.texture, scene, rootUrl) as Texture;
         }
     }