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@@ -30,6 +30,7 @@
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- Gizmo and gizmoManager class used to manipulate meshes in a scene, position, rotation, scale gizmos ([TrevorDev](https://github.com/TrevorDev))
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- Gizmo and gizmoManager class used to manipulate meshes in a scene, position, rotation, scale gizmos ([TrevorDev](https://github.com/TrevorDev))
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- Added a new `mesh.ignoreNonUniformScaling` to turn off non uniform scaling compensation ([Deltakosh](https://github.com/deltakosh))
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- Added a new `mesh.ignoreNonUniformScaling` to turn off non uniform scaling compensation ([Deltakosh](https://github.com/deltakosh))
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- AssetsManager tasks will only run when their state is INIT. It is now possible to remove a task from the assets manager ([RaananW](https://github.com/RaananW))
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- AssetsManager tasks will only run when their state is INIT. It is now possible to remove a task from the assets manager ([RaananW](https://github.com/RaananW))
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+- Sprite isVisible field ([TrevorDev](https://github.com/TrevorDev))
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- Added support for `minScaleX`, `minScaleY`, `maxScaleX`, `maxScaleY` for particles ([Deltakosh](https://github.com/deltakosh))
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- Added support for `minScaleX`, `minScaleY`, `maxScaleX`, `maxScaleY` for particles ([Deltakosh](https://github.com/deltakosh))
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### glTF Loader
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### glTF Loader
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