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@@ -3,7 +3,7 @@ Babylon.js
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Getting started? Play directly with the Babylon.js API via our [playground](http://www.babylonjs.com/playground). It contains also lot of simple samples to learn how to use it.
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-[](https://travis-ci.com/BabylonJS/Babylon.js)
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+[](https://travis-ci.com/BabylonJS/Babylon.js)
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**Any questions?** Here is our official [forum](http://www.html5gamedevs.com/forum/16-babylonjs/) on www.html5gamedevs.com.
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@@ -113,6 +113,7 @@ If you want to contribute, please read our [contribution guidelines](https://git
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- Maya [exporter](https://github.com/BabylonJS/Exporters/tree/master/Maya) can be used to generate a .babylon file from 3DS Max
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- Blender [exporter](https://github.com/BabylonJS/Exporters/tree/master/Blender) can be used to generate a .babylon file from Blender 3d
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- Unity 5 [exporter](https://github.com/BabylonJS/Exporters/tree/master/Unity%205) can be used to export your geometries from Unity 5 scene editor(animations are supported)
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+ - [glTF Tools](https://github.com/KhronosGroup/glTF#gltf-tools) by KhronosGroup
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## Features
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To get a complete list of supported features, please visit our [website](http://www.babylonjs.com/#specifications).
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