|
@@ -211,7 +211,7 @@ void main(void) {
|
|
|
// Compute the converted reflectivity.
|
|
|
surfaceReflectivityColor = mix(0.16 * reflectance * reflectance, baseColor, metallicRoughness.r);
|
|
|
#else
|
|
|
- vec3 metallicF0 = vec3(vReflectivityColor.a);
|
|
|
+ vec3 metallicF0 = vec3(vReflectivityColor.a, vReflectivityColor.a, vReflectivityColor.a);
|
|
|
#ifdef METALLICF0FACTORFROMMETALLICMAP
|
|
|
#ifdef REFLECTIVITY
|
|
|
metallicF0 *= surfaceMetallicColorMap.a;
|