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@@ -258,7 +258,7 @@ module BABYLON {
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this._engine.stopRenderLoop();
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this._engine.stopRenderLoop();
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}
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}
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- SceneLoader.LoadAsync("file:", this._sceneFileToLoad.name, this._engine, (progress) => {
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+ SceneLoader.LoadAsync("file:", this._sceneFileToLoad, this._engine, (progress) => {
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if (this._progressCallback) {
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if (this._progressCallback) {
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this._progressCallback(progress);
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this._progressCallback(progress);
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}
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}
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