|
@@ -28969,6 +28969,10 @@ declare module "babylonjs/Materials/Textures/baseTexture" {
|
|
|
*/
|
|
|
readonly textureFormat: number;
|
|
|
/**
|
|
|
+ * Indicates that textures need to be re-calculated for all materials
|
|
|
+ */
|
|
|
+ protected _markAllSubMeshesAsTexturesDirty(): void;
|
|
|
+ /**
|
|
|
* Reads the pixels stored in the webgl texture and returns them as an ArrayBuffer.
|
|
|
* This will returns an RGBA array buffer containing either in values (0-255) or
|
|
|
* float values (0-1) depending of the underlying buffer type.
|
|
@@ -94781,6 +94785,10 @@ declare module BABYLON {
|
|
|
*/
|
|
|
readonly textureFormat: number;
|
|
|
/**
|
|
|
+ * Indicates that textures need to be re-calculated for all materials
|
|
|
+ */
|
|
|
+ protected _markAllSubMeshesAsTexturesDirty(): void;
|
|
|
+ /**
|
|
|
* Reads the pixels stored in the webgl texture and returns them as an ArrayBuffer.
|
|
|
* This will returns an RGBA array buffer containing either in values (0-255) or
|
|
|
* float values (0-1) depending of the underlying buffer type.
|