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@@ -7,7 +7,7 @@
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- SerializationHelper for complex classes using TypeScript decorators ([deltakosh](https://github.com/deltakosh))
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- StandardMaterial now supports Parallax and Parallax Occlusion Mapping ([nockawa](https://github.com/nockawa))
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- Animations blending. See [demo here](http://www.babylonjs-playground.com/#2BLI9T#3). More [info here](NEED DOC!) ([deltakosh](https://github.com/deltakosh))
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- - New debuger tool: SkeletonViewer. See [demo here](Demo available here: http://www.babylonjs-playground.com/#1BZJVJ#8) (Adam & [deltakosh](https://github.com/deltakosh))
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+ - New debuger tool: SkeletonViewer. See [demo here](http://www.babylonjs-playground.com/#1BZJVJ#8) (Adam & [deltakosh](https://github.com/deltakosh))
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- Added Camera Inputs Manager to manage camera inputs (mouse, touch, keyboard, gamepad, ...) in a composable way, without relying on class inheritance [gleborgne](https://github.com/gleborgne)
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- Introduced new observable system to handle events ([nockawa](https://github.com/nockawa), [deltakosh](https://github.com/deltakosh))
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- Added a new VR camera : VRDeviceOrientationArcRotateCamera [temechon](https://github.com/Temechon)
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