|
@@ -2603,7 +2603,7 @@
|
|
|
* Returns a Vector3, the center of the `{min:` Vector3`, max:` Vector3`}` or the center of MinMax vector3 computed from a mesh array.
|
|
|
*/
|
|
|
public static Center(meshesOrMinMaxVector): Vector3 {
|
|
|
- var minMaxVector = meshesOrMinMaxVector.min !== undefined ? meshesOrMinMaxVector : Mesh.MinMax(meshesOrMinMaxVector);
|
|
|
+ var minMaxVector = (meshesOrMinMaxVector instanceof Array) ? BABYLON.Mesh.MinMax(meshesOrMinMaxVector) : meshesOrMinMaxVector;
|
|
|
return Vector3.Center(minMaxVector.min, minMaxVector.max);
|
|
|
}
|
|
|
|