|
@@ -1,53 +0,0 @@
|
|
|
-var BABYLON;
|
|
|
-(function (BABYLON) {
|
|
|
- var FreeCameraVRDeviceOrientationInput = (function () {
|
|
|
- function FreeCameraVRDeviceOrientationInput() {
|
|
|
- this.alphaCorrection = 1;
|
|
|
- this.betaCorrection = 1;
|
|
|
- this.gammaCorrection = 1;
|
|
|
- this._alpha = 0;
|
|
|
- this._beta = 0;
|
|
|
- this._gamma = 0;
|
|
|
- this._dirty = false;
|
|
|
- this._deviceOrientationHandler = this._onOrientationEvent.bind(this);
|
|
|
- }
|
|
|
- FreeCameraVRDeviceOrientationInput.prototype.attachControl = function (element, noPreventDefault) {
|
|
|
- window.addEventListener("deviceorientation", this._deviceOrientationHandler);
|
|
|
- };
|
|
|
- FreeCameraVRDeviceOrientationInput.prototype._onOrientationEvent = function (evt) {
|
|
|
- var camera = this.camera;
|
|
|
- this._alpha = evt.alpha;
|
|
|
- this._beta = evt.beta;
|
|
|
- this._gamma = evt.gamma;
|
|
|
- this._dirty = true;
|
|
|
- };
|
|
|
- FreeCameraVRDeviceOrientationInput.prototype.checkInputs = function () {
|
|
|
- if (this._dirty) {
|
|
|
- this._dirty = false;
|
|
|
- var rotationX = this._gamma;
|
|
|
- if (rotationX < 0) {
|
|
|
- rotationX = 90 + rotationX;
|
|
|
- }
|
|
|
- else {
|
|
|
- // Incline it in the correct angle.
|
|
|
- rotationX = 270 - rotationX;
|
|
|
- }
|
|
|
- this.camera.rotation.x = this.gammaCorrection * rotationX / 180.0 * Math.PI;
|
|
|
- this.camera.rotation.y = this.alphaCorrection * -this._alpha / 180.0 * Math.PI;
|
|
|
- this.camera.rotation.z = this.betaCorrection * this._beta / 180.0 * Math.PI;
|
|
|
- }
|
|
|
- };
|
|
|
- FreeCameraVRDeviceOrientationInput.prototype.detachControl = function (element) {
|
|
|
- window.removeEventListener("deviceorientation", this._deviceOrientationHandler);
|
|
|
- };
|
|
|
- FreeCameraVRDeviceOrientationInput.prototype.getTypeName = function () {
|
|
|
- return "FreeCameraVRDeviceOrientationInput";
|
|
|
- };
|
|
|
- FreeCameraVRDeviceOrientationInput.prototype.getSimpleName = function () {
|
|
|
- return "VRDeviceOrientation";
|
|
|
- };
|
|
|
- return FreeCameraVRDeviceOrientationInput;
|
|
|
- })();
|
|
|
- BABYLON.FreeCameraVRDeviceOrientationInput = FreeCameraVRDeviceOrientationInput;
|
|
|
- BABYLON.CameraInputTypes["FreeCameraVRDeviceOrientationInput"] = FreeCameraVRDeviceOrientationInput;
|
|
|
-})(BABYLON || (BABYLON = {}));
|