Parcourir la source

Update what's new

bghgary il y a 5 ans
Parent
commit
9582da0a7e
1 fichiers modifiés avec 2 ajouts et 0 suppressions
  1. 2 0
      dist/preview release/what's new.md

+ 2 - 0
dist/preview release/what's new.md

@@ -94,6 +94,7 @@
 - Added support for KHR_xmp for glTF loader. ([Sebavan](https://github.com/sebavan/))
 - Added support for KHR_materials_variants for glTF loader. ([MiiBond](https://github.com/MiiBond/))
 - Added support for KHR_materials_transmission for glTF loader. ([MiiBond](https://github.com/MiiBond/))
+- Improved progress handling in glTF loader. ([bghgary](https://github.com/bghgary))
 
 ### Navigation
 
@@ -231,3 +232,4 @@
 - Sound's `updateOptions` takes `options.length` and `options.offset` as seconds and not milliseconds ([RaananW](https://github.com/RaananW))
 - HDRCubeTexture default rotation is now similar to the industry one. You might need to add a rotation on y of 90 degrees if you scene changes ([Sebavan](https://github.com/sebavan/))
 - PBRMaterial index of refraction is now defined as index of refraction and not the inverse of it ([Sebavan](https://github.com/sebavan/))
+- `SceneLoaderProgress` class is now `ISceneLoaderProgress` interface ([bghgary](https://github.com/bghgary))