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@@ -66,7 +66,7 @@ module BABYLON {
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this.sounds.forEach((o)=>{
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o.play();
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o.autoplay=true;
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- this.scene.mainSoundTrack.AddSound(o)
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+ this.scene.mainSoundTrack.AddSound(o);
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})
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}
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removeAllFromScene(){
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@@ -112,8 +112,8 @@ module BABYLON {
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// TODO, do shadow generators need to be removed somehow?
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this.sounds.forEach((o)=>{
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o.stop();
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- o.autoplay = false
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- this.scene.mainSoundTrack.RemoveSound(o)
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+ o.autoplay = false;
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+ this.scene.mainSoundTrack.RemoveSound(o);
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})
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}
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}
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