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@@ -21,6 +21,7 @@
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- `diameter` parameter in `Mesh.CreateCreateCylinder()` ([jerome](https://github.com/jbousquie))
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- `Material.dispose()` now removes disposed material from meshes ([deltakosh](https://github.com/deltakosh))
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- New `Material.getBindedMeshes()` function ([deltakosh](https://github.com/deltakosh))
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+ - Updated Cannon.js plugin to the newest version (0.6.2) [PR](https://github.com/BabylonJS/Babylon.js/pull/755) ([RaananW](https://github.com/RaananW))
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- **Bug fixes**
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- Fixed bug with texture coordinates matrices ([deltakosh](https://github.com/deltakosh))
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- Fixed Sphere texture coordinates generation ([deltakosh](https://github.com/deltakosh))
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@@ -32,6 +33,8 @@
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- Fixed morphing on capped tubes ([jerome](https://github.com/jbousquie))
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- Fixed morphing on extruded shapes ([jerome](https://github.com/jbousquie))
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- Fixed tube and extruded shape cap light artifact ([jerome](https://github.com/jbousquie))
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+ - Fixed a bug calculating velocity during collision with gravity enabled [PR](https://github.com/BabylonJS/Babylon.js/pull/738) ([RaananW](https://github.com/RaananW))
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+ - Fixed a bug in instance serialization [PR](https://github.com/BabylonJS/Babylon.js/pull/726) ([RaananW](https://github.com/RaananW))
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- **Breaking changes**
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- `VertexData.CreateCylinder()` now supports only the single _options_ parameter ([jerome](https://github.com/jbousquie))
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- `VertexData.CreateRibbon()` now supports only the single _options_ parameter ([jerome](https://github.com/jbousquie))
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