Forráskód Böngészése

rename texture channesl for inspector

David Catuhe 5 éve
szülő
commit
914874f4a1

+ 1 - 1
inspector/src/components/actionTabs/tabs/debugTabComponent.tsx

@@ -64,7 +64,7 @@ export class DebugTabComponent extends PaneComponent {
                     <RenderGridPropertyGridComponent globalState={this.props.globalState} scene={scene} />
                     <CheckBoxLineComponent label="Physics" isSelected={() => this._physicsViewersEnabled} onSelect={() => this.switchPhysicsViewers()} />
                 </LineContainerComponent>
-                <LineContainerComponent globalState={this.props.globalState} title="TEXTURE CHANNELS">
+                <LineContainerComponent globalState={this.props.globalState} title="CORE TEXTURE CHANNELS">
                     <CheckBoxLineComponent label="Diffuse" isSelected={() => StandardMaterial.DiffuseTextureEnabled} onSelect={() => StandardMaterial.DiffuseTextureEnabled = !StandardMaterial.DiffuseTextureEnabled} />
                     <CheckBoxLineComponent label="Ambient" isSelected={() => StandardMaterial.AmbientTextureEnabled} onSelect={() => StandardMaterial.AmbientTextureEnabled = !StandardMaterial.AmbientTextureEnabled} />
                     <CheckBoxLineComponent label="Specular" isSelected={() => StandardMaterial.SpecularTextureEnabled} onSelect={() => StandardMaterial.SpecularTextureEnabled = !StandardMaterial.SpecularTextureEnabled} />