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@@ -237,7 +237,6 @@
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- Fixed wrong display when setting `DefaultRenderingPipeline.imageProcessingEnabled` to `false` ([Popov72](https://github.com/Popov72))
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- Fixed wrong display when setting `DefaultRenderingPipeline.imageProcessingEnabled` to `false` ([Popov72](https://github.com/Popov72))
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- Fix crash when loading a .obj file with vertex colors ([Popov72](https://github.com/Popov72))
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- Fix crash when loading a .obj file with vertex colors ([Popov72](https://github.com/Popov72))
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- Fix skeleton viewer still visible when `isEnabled = false` ([Popov72](https://github.com/Popov72))
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- Fix skeleton viewer still visible when `isEnabled = false` ([Popov72](https://github.com/Popov72))
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-- Fix width/height GUI container computation to take into account paddings when `adapWithToChildren = true` ([Popov72](https://github.com/Popov72))
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## Breaking changes
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## Breaking changes
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@@ -247,3 +246,4 @@
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- PBRMaterial index of refraction is now defined as index of refraction and not the inverse of it ([Sebavan](https://github.com/sebavan/))
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- PBRMaterial index of refraction is now defined as index of refraction and not the inverse of it ([Sebavan](https://github.com/sebavan/))
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- `SceneLoaderProgress` class is now `ISceneLoaderProgress` interface ([bghgary](https://github.com/bghgary))
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- `SceneLoaderProgress` class is now `ISceneLoaderProgress` interface ([bghgary](https://github.com/bghgary))
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- Rendering of transparent meshes: stencil state is now set to the value registered in the engine instead of being set to `false` unconditionally ([Popov72](https://github.com/Popov72))
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- Rendering of transparent meshes: stencil state is now set to the value registered in the engine instead of being set to `false` unconditionally ([Popov72](https://github.com/Popov72))
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+- Fix width/height GUI container computation to take into account paddings when `adapWithToChildren = true` ([Popov72](https://github.com/Popov72))
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