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Moved the what's new entry to the Breaking changes section

Popov72 5 år sedan
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      dist/preview release/what's new.md

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dist/preview release/what's new.md

@@ -237,7 +237,6 @@
 - Fixed wrong display when setting `DefaultRenderingPipeline.imageProcessingEnabled` to `false` ([Popov72](https://github.com/Popov72))
 - Fix crash when loading a .obj file with vertex colors ([Popov72](https://github.com/Popov72))
 - Fix skeleton viewer still visible when `isEnabled = false` ([Popov72](https://github.com/Popov72))
-- Fix width/height GUI container computation to take into account paddings when `adapWithToChildren = true` ([Popov72](https://github.com/Popov72))
 
 ## Breaking changes
 
@@ -247,3 +246,4 @@
 - PBRMaterial index of refraction is now defined as index of refraction and not the inverse of it ([Sebavan](https://github.com/sebavan/))
 - `SceneLoaderProgress` class is now `ISceneLoaderProgress` interface ([bghgary](https://github.com/bghgary))
 - Rendering of transparent meshes: stencil state is now set to the value registered in the engine instead of being set to `false` unconditionally ([Popov72](https://github.com/Popov72))
+- Fix width/height GUI container computation to take into account paddings when `adapWithToChildren = true` ([Popov72](https://github.com/Popov72))