@@ -308,3 +308,4 @@
- The glTF2 exporter extension no longer ignores childless empty nodes.([drigax](https://github.com/drigax))
- Default culling strategy changed to CULLINGSTRATEGY_BOUNDINGSPHERE_ONLY ([Deltakosh](https://github.com/deltakosh/))
- `MaterialHelper.BindLight` and `MaterialHelper.BindLights` do not need the usePhysicalLight anymore ([Sebavan](https://github.com/sebavan/))
+- `Mesh.bakeTransformIntoVertices` now preserves child world-space transforms([drigax](https://github.com/drigax))