Nicholas Barlow 5 anni fa
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      dist/preview release/what's new.md

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dist/preview release/what's new.md

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 - The glTF2 exporter extension no longer ignores childless empty nodes.([drigax](https://github.com/drigax))
 - Default culling strategy changed to CULLINGSTRATEGY_BOUNDINGSPHERE_ONLY ([Deltakosh](https://github.com/deltakosh/))
 - `MaterialHelper.BindLight` and `MaterialHelper.BindLights` do not need the usePhysicalLight anymore ([Sebavan](https://github.com/sebavan/))
+- `Mesh.bakeTransformIntoVertices` now preserves child world-space transforms([drigax](https://github.com/drigax))