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@@ -498,9 +498,9 @@ var BABYLON;
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BABYLON.MaterialHelper.PrepareAttributesForInstances(attribs, this._defines);
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// Legacy browser patch
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var shaderName = "default";
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- if (!scene.getEngine().getCaps().standardDerivatives) {
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- shaderName = "legacydefault";
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- }
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+ // if (!scene.getEngine().getCaps().standardDerivatives) {
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+ shaderName = "legacydefault";
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+ //}
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var join = this._defines.toString();
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this._effect = scene.getEngine().createEffect(shaderName, attribs, ["world", "view", "viewProjection", "vEyePosition", "vLightsType", "vAmbientColor", "vDiffuseColor", "vSpecularColor", "vEmissiveColor",
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"vLightData0", "vLightDiffuse0", "vLightSpecular0", "vLightDirection0", "vLightGround0", "lightMatrix0",
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