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@@ -119,7 +119,7 @@ module BABYLON {
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if(!webVRController.mesh){
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if(!webVRController.mesh){
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// Create an empty mesh that is used prior to loading the high quality model
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// Create an empty mesh that is used prior to loading the high quality model
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- var preloadMesh = new Mesh("preloadContrllerMesh", scene);
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+ var preloadMesh = new Mesh("preloadControllerMesh", scene);
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var preloadPointerPose = new Mesh("POINTING_POSE", scene);
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var preloadPointerPose = new Mesh("POINTING_POSE", scene);
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preloadPointerPose.rotation.x = -0.7;
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preloadPointerPose.rotation.x = -0.7;
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preloadMesh.addChild(preloadPointerPose);
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preloadMesh.addChild(preloadPointerPose);
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@@ -1751,4 +1751,4 @@ module BABYLON {
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return "VRExperienceHelper";
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return "VRExperienceHelper";
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}
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}
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}
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}
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-}
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+}
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