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## Major updates
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-(https://github.com/SzeyinLee))
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- New GUI 3D controls toolset. [Complete doc + demos](http://doc.babylonjs.com/how_to/gui3d) ([Deltakosh](https://github.com/deltakosh))
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- New 3D chart controls. [Complete doc + demos](http://doc.babylonjs.com/how_to/chart3d) ([Deltakosh](https://github.com/deltakosh))
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-- Added [Environment Texture Tools](https://doc.babylonjs.com/how_to/physically_based_rendering#creating-a-compressed-environment-texture) to reduce the size of the usual .DDS file ([sebavan](http://www.github.com/sebavan))
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- New GUI control: the [Grid](http://doc.babylonjs.com/how_to/gui#grid) ([Deltakosh](https://github.com/deltakosh))
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+- New GUI control: [InputPassword](https://doc.babylonjs.com/how_to/gui#inputpassword) ([theom](https://github.com/theom))
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- Gizmo Support ([TrevorDev](https://github.com/TrevorDev))
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- Gizmo and GizmoManager classes used to manipulate meshes in a scene. Gizmo types include: position, rotation, scale and bounding box. [Doc](http://doc.babylonjs.com/how_to/gizmo) ([TrevorDev](https://github.com/TrevorDev))
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- New behaviors: PointerDragBehavior, SixDofDragBehavior and MultiPointerScaleBehavior to enable smooth drag and drop/scaling with mouse or 6dof controller on a mesh. [Doc](http://doc.babylonjs.com/how_to/meshbehavior) ([TrevorDev](https://github.com/TrevorDev))
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@@ -37,12 +36,12 @@
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- Added support for limit velocty gradients. [Doc](https://doc.babylonjs.com/babylon101/particles#limit-velocity-over-time)
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- Added support for noise textures. [Doc](http://doc.babylonjs.com/babylon101/particles#noise-texture)
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- Added SceneComponent to help decoupling Scene from its components. ([sebavan](http://www.github.com/sebavan))
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+- Added [Environment Texture Tools](https://doc.babylonjs.com/how_to/physically_based_rendering#creating-a-compressed-environment-texture) to reduce the size of the usual .DDS file ([sebavan](http://www.github.com/sebavan))
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- Playground can now be used with TypeScript directly!. [Demo](https://www.babylonjs-playground.com/ts.html) ([Deltakosh](https://github.com/deltakosh), [NasimiAsl](https://github.com/NasimiAsl))
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-- New GUI control: [InputPassword](https://doc.babylonjs.com/how_to/gui#inputpassword) ([theom](https://github.com/theom))
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- Added dead key support and before key add observable to InputText. [Doc](https://doc.babylonjs.com/how_to/gui#using-onbeforekeyaddobservable-for-extended-keyboard-layouts-and-input-masks)([theom](https://github.com/theom))
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- GUI and Inspector are now ES-Modules ([RaananW](https://github.com/RaananW))
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- Added support for noise procedural textures. [Doc](http://doc.babylonjs.com/how_to/how_to_use_procedural_textures#noise-procedural-texture) ([Deltakosh](https://github.com/deltakosh))
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-- Added new `PhotoDome` object to display 360 photos. [Demo](https://www.babylonjs-playground.com/#14KRGG#0) ([SzeyinLee]
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+- Added new `PhotoDome` object to display 360 photos. [Demo](https://www.babylonjs-playground.com/#14KRGG#0) ([SzeyinLee](https://github.com/SzeyinLee))
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## Updates
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