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@@ -5,8 +5,7 @@ import { SceneComponentConstants, ISceneComponent } from "../../sceneComponent";
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declare module "../../scene" {
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declare module "../../scene" {
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export interface Scene {
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export interface Scene {
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/**
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/**
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- * TODO Gets or sets the simplification queue attached to the scene
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- * @see http://doc.babylonjs.com/how_to/in-browser_mesh_simplification
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+ * Gets or sets the HDRFiltering component
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*/
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*/
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hdrFiltering: HDRFiltering;
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hdrFiltering: HDRFiltering;
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/** @hidden (Backing field) */
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/** @hidden (Backing field) */
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@@ -33,12 +32,11 @@ Object.defineProperty(Scene.prototype, "hdrFiltering", {
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});
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});
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/**
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/**
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- * Defines the simplification queue scene component responsible to help scheduling the various simplification task
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- * created in a scene
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+ * Defines the hdr filtering scene component responsible to filter unprefiltered HDR maps on load.
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*/
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*/
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export class HDRFilteringSceneComponent implements ISceneComponent {
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export class HDRFilteringSceneComponent implements ISceneComponent {
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/**
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/**
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- * The component name helpfull to identify the component in the list of scene components.
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+ * The component name helpful to identify the component in the list of scene components.
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*/
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*/
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public readonly name = SceneComponentConstants.NAME_HDRFILTERING;
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public readonly name = SceneComponentConstants.NAME_HDRFILTERING;
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