|
@@ -8102,10 +8102,10 @@ var BABYLON;
|
|
|
if (!options.disableWebGL2Support) {
|
|
|
if (navigator && navigator.userAgent) {
|
|
|
var ua = navigator.userAgent;
|
|
|
- for (var _i = 0, _a = Engine.WebGL2ExceptionList; _i < _a.length; _i++) {
|
|
|
+ for (var _i = 0, _a = Engine.WebGL2UniformBuffersExceptionList; _i < _a.length; _i++) {
|
|
|
var exception = _a[_i];
|
|
|
if (ua.indexOf(exception) > -1) {
|
|
|
- options.disableWebGL2Support = true;
|
|
|
+ this.disableUniformBuffers = true;
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
@@ -12303,8 +12303,8 @@ var BABYLON;
|
|
|
return false;
|
|
|
}
|
|
|
};
|
|
|
- /** Use this array to turn off WebGL2 on known buggy browsers version */
|
|
|
- Engine.WebGL2ExceptionList = ["Chrome/63"];
|
|
|
+ /** Use this array to turn off some WebGL2 features on known buggy browsers version */
|
|
|
+ Engine.WebGL2UniformBuffersExceptionList = ["Chrome/63"];
|
|
|
Engine.Instances = new Array();
|
|
|
// Const statics
|
|
|
Engine._ALPHA_DISABLE = 0;
|