David Catuhe 6 éve
szülő
commit
89c91f8f0f

+ 1 - 1
src/Animations/animationComponent.ts

@@ -5,7 +5,7 @@ import { Matrix, Tmp, Quaternion, Vector3 } from '../Maths/math';
 import { Nullable } from '../types';
 import { Animation } from './animation';
 import { Animatable } from './animatable';
-import { PrecisionDate } from 'Misc';
+import { PrecisionDate } from '../Misc/precisionDate';
 import { Bone } from '../Bones/bone';
 
 declare module "../scene" {

+ 1 - 1
src/Cameras/camera.ts

@@ -12,7 +12,7 @@ import { AbstractMesh } from "../Meshes/abstractMesh";
 import { Ray } from "../Culling/ray";
 import { ICullable } from "../Culling/boundingInfo";
 import { Logger } from "../Misc/logger";
-import { _TypeStore } from '../Misc';
+import { _TypeStore } from '../Misc/typeStore';
 
 declare type PostProcess = import("../PostProcesses/postProcess").PostProcess;
 declare type RenderTargetTexture = import("../Materials/Textures/renderTargetTexture").RenderTargetTexture;

+ 1 - 1
src/Loading/Plugins/babylonFileLoader.ts

@@ -26,7 +26,7 @@ import { MorphTargetManager } from "../../Morph/morphTargetManager";
 import { CannonJSPlugin } from "../../Physics/Plugins/cannonJSPlugin";
 import { OimoJSPlugin } from "../../Physics/Plugins/oimoJSPlugin";
 import { ReflectionProbe } from "../../Probes/reflectionProbe";
-import { _TypeStore } from 'Misc';
+import { _TypeStore } from '../../Misc/typeStore';
 
 /** @hidden */
 export var _BabylonLoaderRegistered = true;

+ 1 - 1
src/Materials/Textures/cubeTexture.ts

@@ -8,7 +8,7 @@ import { Texture } from "../../Materials/Textures/texture";
 import { _TimeToken } from "../../Instrumentation/timeToken";
 import { _DepthCullingState, _StencilState, _AlphaState } from "../../States/index";
 import { Constants } from "../../Engines/constants";
-import { _TypeStore } from '../../Misc';
+import { _TypeStore } from '../../Misc/typeStore';
 
 /**
  * Class for creating a cube texture

+ 1 - 1
src/Materials/Textures/texture.ts

@@ -7,7 +7,7 @@ import { Matrix, Vector3, Plane } from "../../Maths/math";
 import { BaseTexture } from "../../Materials/Textures/baseTexture";
 import { Constants } from "../../Engines/constants";
 import { _AlphaState } from "../../States/index";
-import { _TypeStore } from 'Misc';
+import { _TypeStore } from '../../Misc/typeStore';
 
 declare type CubeTexture = import("../../Materials/Textures/cubeTexture").CubeTexture;
 declare type MirrorTexture = import("../../Materials/Textures/mirrorTexture").MirrorTexture;

+ 1 - 1
src/Meshes/mesh.ts

@@ -25,7 +25,7 @@ import { PhysicsImpostor } from "../Physics/physicsImpostor";
 import { Constants } from "../Engines/constants";
 import { SerializationHelper } from "../Misc/decorators";
 import { Logger } from "../Misc/logger";
-import { _TypeStore } from 'Misc/typeStore';
+import { _TypeStore } from '../Misc/typeStore';
 
 declare type LinesMesh = import("./linesMesh").LinesMesh;
 declare type InstancedMesh = import("./instancedMesh").InstancedMesh;

+ 1 - 1
src/Morph/morphTarget.ts

@@ -7,7 +7,7 @@ import { AbstractMesh } from "../Meshes/abstractMesh";
 import { VertexBuffer } from "../Meshes/buffer";
 import { AnimationPropertiesOverride } from "../Animations/animationPropertiesOverride";
 import { serialize, SerializationHelper } from "../Misc/decorators";
-import { _TypeStore } from 'Misc';
+import { _TypeStore } from '../Misc/typeStore';
 
 declare type Animation = import("../Animations/animation").Animation;
 

+ 3 - 1
src/Particles/baseParticleSystem.ts

@@ -8,7 +8,9 @@ import { Scene } from "../scene";
 import { ColorGradient, FactorGradient, Color3Gradient, IValueGradient } from "../Misc/tools";
 import { BoxParticleEmitter, IParticleEmitterType, PointParticleEmitter, HemisphericParticleEmitter, SphereParticleEmitter, SphereDirectedParticleEmitter, CylinderParticleEmitter, CylinderDirectedParticleEmitter, ConeParticleEmitter } from "../Particles/EmitterTypes/index";
 import { Constants } from "../Engines/constants";
-import { Texture } from '../Materials/Textures';
+import { Texture } from '../Materials/Textures/texture';
+
+declare type Animation = import("../Animations/animation").Animation;
 
 /**
  * This represents the base class for particle system in Babylon.

+ 1 - 1
src/Particles/particleSystem.ts

@@ -23,10 +23,10 @@ import { SubEmitter, SubEmitterType } from "./subEmitter";
 import { Constants } from "../Engines/constants";
 import { SerializationHelper } from "../Misc/decorators";
 import { DeepCopier } from "../Misc/deepCopier";
+import { _TypeStore } from '../Misc/typeStore';
 
 import "../Shaders/particles.fragment";
 import "../Shaders/particles.vertex";
-import { _TypeStore } from 'Misc';
 
 /**
  * This represents a particle system in Babylon.