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@@ -2,8 +2,8 @@ window.prepareFur = function() {
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var shells = 30;
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var meshes = [];
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- var diffuseTexture = new BABYLON.Texture("/playground/textures/leopard_fur.JPG", scene);
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- var heightTexture = new BABYLON.Texture("/playground/textures/speckles.jpg", scene);
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+ var diffuseTexture = new BABYLON.Texture("/Playground/textures/leopard_fur.JPG", scene);
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+ var heightTexture = new BABYLON.Texture("/Playground/textures/speckles.jpg", scene);
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var furTexture = BABYLON.FurMaterial.GenerateTexture("furTexture", scene);
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var fur = new BABYLON.FurMaterial("fur", scene);
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@@ -132,4 +132,4 @@ window.prepareFur = function() {
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configureFur(mesh);
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}
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};
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-};
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+};
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