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@@ -34929,7 +34929,7 @@ var BABYLON;
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}
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}
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var checkReady = function () {
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var checkReady = function () {
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var subMesh = subMeshes[currentIndex];
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var subMesh = subMeshes[currentIndex];
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- if (_this.isReady(subMesh, options ? options.useInstances : false)) {
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+ if (_this._scene && _this._scene.getEngine() && _this.isReady(subMesh, options ? options.useInstances : false)) {
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currentIndex++;
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currentIndex++;
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if (currentIndex >= subMeshes.length) {
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if (currentIndex >= subMeshes.length) {
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if (onCompiled) {
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if (onCompiled) {
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@@ -49291,7 +49291,7 @@ var BABYLON;
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var type = fileToLoad.type;
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var type = fileToLoad.type;
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var entry = void 0;
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var entry = void 0;
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fileToLoad.correctName = name_1;
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fileToLoad.correctName = name_1;
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- if (event.dataTransfer.items) {
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+ if (event.dataTransfer && event.dataTransfer.items) {
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var item = event.dataTransfer.items[i];
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var item = event.dataTransfer.items[i];
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if (item.getAsEntry) {
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if (item.getAsEntry) {
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entry = item.getAsEntry();
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entry = item.getAsEntry();
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