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@@ -168,11 +168,6 @@ export class ViewerModel implements IDisposable {
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private _initAnimations() {
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- Animation.AllowMatricesInterpolation = true;
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- this._viewer.sceneManager.scene.animationPropertiesOverride = new AnimationPropertiesOverride();
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- this._viewer.sceneManager.scene.animationPropertiesOverride.enableBlending = true;
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- this._viewer.sceneManager.scene.animationPropertiesOverride.blendingSpeed = 0.02;
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- this._viewer.sceneManager.scene.animationPropertiesOverride.loopMode = 1;
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// check if this is not a gltf loader and init the animations
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if (this.skeletons.length) {
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this.skeletons.forEach((skeleton, idx) => {
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