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@@ -9,9 +9,9 @@ import { BaseTexture } from "../Materials/Textures/baseTexture";
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import { Texture } from "../Materials/Textures/texture";
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import { CubeTexture } from "../Materials/Textures/cubeTexture";
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import { HDRCubeTexture } from "../Materials/Textures/hdrCubeTexture";
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+import { EquiRectangularCubeTexture } from "../Materials/Textures/equiRectangularCubeTexture";
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import { Logger } from "../Misc/logger";
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import { AnimationGroup } from '../Animations/animationGroup';
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-import { EquiRectangularCubeTexture } from 'Materials/Textures/equiRectangularCubeTexture';
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/**
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* Defines the list of states available for a task inside a AssetsManager
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@@ -687,6 +687,9 @@ export class HDRCubeTextureAssetTask extends AbstractAssetTask implements ITextu
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}
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}
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+/**
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+ * Define a task used by AssetsManager to load Equirectangular cube textures
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+ */
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class EquiRectangularCubeTextureAssetTask extends AbstractAssetTask implements ITextureAssetTask<EquiRectangularCubeTexture> {
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/**
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* Gets the loaded texture
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