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@@ -1788,9 +1788,6 @@ export abstract class PBRBaseMaterial extends PushMaterial {
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ubo.updateColor4("vAlbedoColor", this._albedoColor, this.alpha);
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}
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- // Visibility
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- ubo.updateFloat("visibility", mesh.visibility);
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-
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// Misc
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this._lightingInfos.x = this._directIntensity;
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this._lightingInfos.y = this._emissiveIntensity;
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@@ -1800,6 +1797,9 @@ export abstract class PBRBaseMaterial extends PushMaterial {
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ubo.updateVector4("vLightingIntensity", this._lightingInfos);
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}
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+ // Visibility
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+ ubo.updateFloat("visibility", mesh.visibility);
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+
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// Textures
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if (scene.texturesEnabled) {
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if (this._albedoTexture && MaterialFlags.DiffuseTextureEnabled) {
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