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@@ -355,6 +355,7 @@ class Main(bpy.types.Operator, bpy_extras.io_utils.ExportHelper):
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# Lamp / shadow Generator pass; meshesAnNodes complete & forceParents included
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for object in [object for object in scene.objects]:
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+ scene.frame_set(currentFrame)
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if object.type == 'LAMP':
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if object.is_visible(scene): # no isInSelectedLayer() required, is_visible() handles this for them
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bulb = Light(object)
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