Browse Source

Merge pull request #3941 from bghgary/fix-loader-bug

Fix bug with default draw mode in glTF loader
David Catuhe 7 years ago
parent
commit
83b1f99a71
1 changed files with 3 additions and 1 deletions
  1. 3 1
      loaders/src/glTF/2.0/babylon.glTFLoader.ts

+ 3 - 1
loaders/src/glTF/2.0/babylon.glTFLoader.ts

@@ -1512,7 +1512,9 @@ module BABYLON.GLTF2 {
         }
 
         private static _GetDrawMode(context: string, mode: number | undefined): number {
-            mode = mode || MeshPrimitiveMode.TRIANGLES;
+            if (mode == undefined) {
+                mode = MeshPrimitiveMode.TRIANGLES;
+            }
 
             switch (mode) {
                 case MeshPrimitiveMode.POINTS: return Material.PointListDrawMode;