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Merge pull request #7468 from Popov72/master

New file added to Playground/textures
David Catuhe 5 jaren geleden
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2 gewijzigde bestanden met toevoegingen van 1 en 0 verwijderingen
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      Playground/textures/opacity.png
  2. 1 0
      dist/preview release/what's new.md

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Playground/textures/opacity.png


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dist/preview release/what's new.md

@@ -58,6 +58,7 @@
 - Speed optimization when cascade blending is not used in CSM shadow technique ([Popov72](https://github.com/Popov72))
 - Added `RenderTargetTexture.getCustomRenderList` to overload the render list at rendering time (and possibly for each layer (2DArray) / face (Cube)) ([Popov72](https://github.com/Popov72))
 - Make sure all properties of CascadedShadowMap class are serialized/parsed ([Popov72](https://github.com/Popov72))
+- Added `textures/opacity.png` file to the Playground ([Popov72](https://github.com/Popov72))
 
 ### Engine