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@@ -139,6 +139,8 @@ module BABYLON {
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/**
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* Gets the list of instances created from this mesh
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+ * it is not supposed to be modified manually.
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+ * Note also that the order of the InstancedMesh wihin the array is not significant and might change.
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* @see http://doc.babylonjs.com/how_to/how_to_use_instances
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*/
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public instances = new Array<InstancedMesh>();
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