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fixed some typos

Found some typos to do with physics settings that are causing the exporter to fail when trying to export scene that uses physics settings
Remwrath 11 năm trước cách đây
mục cha
commit
8270684893
1 tập tin đã thay đổi với 3 bổ sung3 xóa
  1. 3 3
      Exporters/Blender/io_tower_of_babel.py

+ 3 - 3
Exporters/Blender/io_tower_of_babel.py

@@ -1076,9 +1076,9 @@ class Mesh(FCurveAnimatable):
             file_handler.write(indent2 + '\tscene.enablePhysics();\n')
             file_handler.write(indent2 + '}\t')
             file_handler.write(indent2 + var + '.setPhysicsState({ impostor: ' + format_int(self.physicsImpostor) + 
-                                                               ', mass: ' + format_float(self.physicsMass) + 
-                                                               ', friction: ' + format_float(self.physicsFriction) +
-                                                               ', restitution: ' + self(self.physicsRestitution) + '});\n')
+                                                               ', mass: ' + format_f(self.physicsMass) + 
+                                                               ', friction: ' + format_f(self.physicsFriction) +
+                                                               ', restitution: ' + format_f(self.physicsRestitution) + '});\n')
 
         # Geometry
         if hasattr(self, 'skeletonId'):