Forráskód Böngészése

fixed some typos

Found some typos to do with physics settings that are causing the exporter to fail when trying to export scene that uses physics settings
Remwrath 11 éve
szülő
commit
8270684893
1 módosított fájl, 3 hozzáadás és 3 törlés
  1. 3 3
      Exporters/Blender/io_tower_of_babel.py

+ 3 - 3
Exporters/Blender/io_tower_of_babel.py

@@ -1076,9 +1076,9 @@ class Mesh(FCurveAnimatable):
             file_handler.write(indent2 + '\tscene.enablePhysics();\n')
             file_handler.write(indent2 + '}\t')
             file_handler.write(indent2 + var + '.setPhysicsState({ impostor: ' + format_int(self.physicsImpostor) + 
-                                                               ', mass: ' + format_float(self.physicsMass) + 
-                                                               ', friction: ' + format_float(self.physicsFriction) +
-                                                               ', restitution: ' + self(self.physicsRestitution) + '});\n')
+                                                               ', mass: ' + format_f(self.physicsMass) + 
+                                                               ', friction: ' + format_f(self.physicsFriction) +
+                                                               ', restitution: ' + format_f(self.physicsRestitution) + '});\n')
 
         # Geometry
         if hasattr(self, 'skeletonId'):