فهرست منبع

fixed some typos

Found some typos to do with physics settings that are causing the exporter to fail when trying to export scene that uses physics settings
Remwrath 11 سال پیش
والد
کامیت
8270684893
1فایلهای تغییر یافته به همراه3 افزوده شده و 3 حذف شده
  1. 3 3
      Exporters/Blender/io_tower_of_babel.py

+ 3 - 3
Exporters/Blender/io_tower_of_babel.py

@@ -1076,9 +1076,9 @@ class Mesh(FCurveAnimatable):
             file_handler.write(indent2 + '\tscene.enablePhysics();\n')
             file_handler.write(indent2 + '}\t')
             file_handler.write(indent2 + var + '.setPhysicsState({ impostor: ' + format_int(self.physicsImpostor) + 
-                                                               ', mass: ' + format_float(self.physicsMass) + 
-                                                               ', friction: ' + format_float(self.physicsFriction) +
-                                                               ', restitution: ' + self(self.physicsRestitution) + '});\n')
+                                                               ', mass: ' + format_f(self.physicsMass) + 
+                                                               ', friction: ' + format_f(self.physicsFriction) +
+                                                               ', restitution: ' + format_f(self.physicsRestitution) + '});\n')
 
         # Geometry
         if hasattr(self, 'skeletonId'):