Nicholas Barlow 5 anni fa
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      dist/preview release/what's new.md

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dist/preview release/what's new.md

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 - Added support for glTF mesh instancing extension ([#7521](https://github.com/BabylonJS/Babylon.js/issues/7521)) ([drigax](https://github.com/Drigax))
 - Get the list of cameras retrieved from a gLTF file when loaded through the asset container ([Popov72](https://github.com/Popov72))
 - Fixed SceneLoader.ImportAnimations. Now targets nodes based on "targetProperty" ([#7931](https://github.com/BabylonJS/Babylon.js/issues/7931)) ([phenry20](https://github.com/phenry20))
+- Renamed KHR_mesh_instancing extension to EXT_mesh_gpu_instancing ([#7945](https://github.com/BabylonJS/Babylon.js/issues/7945)) ([drigax](https://github.com/Drigax))
 
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