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@@ -1163,7 +1163,7 @@
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}
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}
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if (this._defines.CAMERACOLORGRADING) {
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if (this._defines.CAMERACOLORGRADING) {
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ColorGradingTexture.PrepareUniformsAndSamplers(uniforms, samplers);
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ColorGradingTexture.PrepareUniformsAndSamplers(uniforms, samplers);
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-é }
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+ }
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MaterialHelper.PrepareUniformsAndSamplersList(<EffectCreationOptions>{
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MaterialHelper.PrepareUniformsAndSamplersList(<EffectCreationOptions>{
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uniformsNames: uniforms,
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uniformsNames: uniforms,
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uniformBuffersNames: uniformBuffers,
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uniformBuffersNames: uniformBuffers,
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