@@ -558,6 +558,7 @@ export class MaterialHelper {
* @param samplersList The sampler list
* @param projectedLightTexture defines if projected texture must be used
* @param uniformBuffersList defines an optional list of uniform buffers
+ * @param updateOnlyBuffersList True to only update the uniformBuffersList array
*/
public static PrepareUniformsAndSamplersForLight(lightIndex: number, uniformsList: string[], samplersList: string[], projectedLightTexture?: any, uniformBuffersList: Nullable<string[]> = null, updateOnlyBuffersList = false) {
if (uniformBuffersList) {