- GLTF exporter should no longer duplicate exported texture data ([Drigax](https://github.com/Drigax))
- Avoid exception when disposing of Ammo cloth physics ([TrevorDev](https://github.com/TrevorDev))
-
## Breaking changes
- Setting mesh.scaling to a new vector will no longer automatically call forceUpdate (this should be done manually when needed) ([TrevorDev](https://github.com/TrevorDev))