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Merge pull request #3767 from RaananW/viewer-structure

Viewer build structure
Raanan Weber 7 anni fa
parent
commit
7ea675ac6e

+ 2 - 0
.gitignore

@@ -174,3 +174,5 @@ dist/preview release/package/
 # viewer dist files
 /Viewer/dist/viewer.js
 /Viewer/dist/viewer.min.js
+dist/preview release/viewer/babylon.d.ts
+Viewer/dist/viewer.max.js

+ 8 - 7
Tools/Gulp/config.json

@@ -289,7 +289,7 @@
         },
         "gpuParticles": {
             "files": [
-                "../../src/Particles/babylon.gpuParticleSystem.js"          
+                "../../src/Particles/babylon.gpuParticleSystem.js"
             ],
             "dependUpon": [
                 "core",
@@ -430,8 +430,7 @@
                 "additionalMeshes"
             ]
         },
-        "meshCompression" :
-        {
+        "meshCompression": {
             "files": [
                 "../../src/Mesh/Compression/babylon.dracoCompression.js"
             ]
@@ -1676,7 +1675,8 @@
                 "output": "babylon.viewer.js",
                 "webpack": "../../Viewer/webpack.gulp.config.js",
                 "bundle": "true",
-                "moduleDeclaration": "BabylonViewer"
+                "moduleDeclaration": "BabylonViewer",
+                "babylonIncluded": true
             }
         ],
         "build": {
@@ -1685,12 +1685,13 @@
                 {
                     "destination": [
                         {
-                            "filename": "viewer.min.js",
+                            "filename": "viewer.js",
                             "outputDirectory": "/../../Viewer/dist/"
                         },
                         {
                             "filename": "babylon.viewer.js",
-                            "outputDirectory": "/viewer/"
+                            "outputDirectory": "/viewer/",
+                            "addBabylonDeclaration": true
                         }
                     ],
                     "minified": true
@@ -1698,7 +1699,7 @@
                 {
                     "destination": [
                         {
-                            "filename": "viewer.js",
+                            "filename": "viewer.max.js",
                             "outputDirectory": "/../../Viewer/dist/"
                         },
                         {

+ 5 - 1
Tools/Gulp/gulp-addModuleExports.js

@@ -5,7 +5,7 @@ var through = require('through2');
  * The parameters for this function has grown during development.
  * Eventually, this function will need to be reorganized. 
  */
-module.exports = function (varName, subModule, extendsRoot, externalUsingBabylon) {
+module.exports = function (varName, subModule, extendsRoot, externalUsingBabylon, noBabylonInit) {
     return through.obj(function (file, enc, cb) {
 
         var optionalRequire = `var globalObject = (typeof global !== 'undefined') ? global : ((typeof window !== 'undefined') ? window : this);
@@ -75,6 +75,10 @@ globalObject["${base}"] = f;` : '';
             return;
         }
 
+        if (noBabylonInit) {
+            optionalRequire = '';
+        }
+
         try {
             if (externalUsingBabylon) {
                 //file.contents = new Buffer(optionalRequire.concat(String(file.contents)));

+ 8 - 1
Tools/Gulp/gulpfile.js

@@ -434,7 +434,7 @@ var buildExternalLibrary = function (library, settings, watch) {
             let wpBuild = webpack(require(library.webpack));
             if (settings.build.outputs) {
                 let build = wpBuild
-                    .pipe(addModuleExports(library.moduleDeclaration, false, false, true));
+                    .pipe(addModuleExports(library.moduleDeclaration, false, false, true, library.babylonIncluded));
 
                 let unminifiedOutpus = [];
                 let minifiedOutputs = [];
@@ -455,6 +455,12 @@ var buildExternalLibrary = function (library, settings, watch) {
                     build = build
                         .pipe(rename(dest.filename.replace(".js", library.noBundleInName ? '.js' : ".bundle.js")))
                         .pipe(gulp.dest(outputDirectory));
+
+                    if (library.babylonIncluded && dest.addBabylonDeclaration) {
+                        // include the babylon declaration
+                        sequence.unshift(gulp.src(config.build.outputDirectory + '/' + config.build.declarationFilename)
+                            .pipe(gulp.dest(outputDirectory)))
+                    }
                 }
 
                 unminifiedOutpus.forEach(dest => {
@@ -472,6 +478,7 @@ var buildExternalLibrary = function (library, settings, watch) {
                 });
 
                 sequence.push(build);
+
             } else {
                 sequence.push(
                     wpBuild

+ 1 - 0
Viewer/dist/_redirects

@@ -0,0 +1 @@
+/viewer.min.js /viewer.js

+ 8 - 24
dist/preview release/viewer/babylon.viewer.d.ts

@@ -1,5 +1,3 @@
-/// <reference path="../babylon.d.ts"/>
-
 declare module BabylonViewer {
 
     export let disableInit: boolean;
@@ -56,7 +54,7 @@ declare module BabylonViewer {
         selector: string;
         payload?: any;
     }
-    class TemplateManager {
+    interface TemplateManager {
         containerElement: HTMLElement;
         onInit: BABYLON.Observable<Template>;
         onLoaded: BABYLON.Observable<Template>;
@@ -64,20 +62,16 @@ declare module BabylonViewer {
         onAllLoaded: BABYLON.Observable<TemplateManager>;
         onEventTriggered: BABYLON.Observable<EventCallback>;
         eventManager: EventManager;
-        private templates;
         constructor(containerElement: HTMLElement);
         initTemplate(templates: {
             [key: string]: ITemplateConfiguration;
         }): void;
-        private buildHTMLTree(templates);
         getCanvas(): HTMLCanvasElement | null;
         getTemplate(name: string): Template | undefined;
-        private checkLoadedState();
     }
 
-    class Template {
+    interface Template {
         name: string;
-        private _configuration;
         onInit: BABYLON.Observable<Template>;
         onLoaded: BABYLON.Observable<Template>;
         onAppended: BABYLON.Observable<Template>;
@@ -87,7 +81,6 @@ declare module BabylonViewer {
         isShown: boolean;
         parent: HTMLElement;
         initPromise: Promise<Template>;
-        private fragment;
         constructor(name: string, _configuration: ITemplateConfiguration);
         readonly configuration: ITemplateConfiguration;
         getChildElements(): Array<string>;
@@ -95,11 +88,9 @@ declare module BabylonViewer {
         show(visibilityFunction?: (template: Template) => Promise<Template>): Promise<Template>;
         hide(visibilityFunction?: (template: Template) => Promise<Template>): Promise<Template>;
         dispose(): void;
-        private registerEvents();
     }
 
-    class ViewerManager {
-        private viewers;
+    interface ViewerManager {
         onViewerAdded: (viewer: AbstractViewer) => void;
         onViewerAddedObservable: BABYLON.Observable<AbstractViewer>;
         constructor();
@@ -107,7 +98,6 @@ declare module BabylonViewer {
         getViewerById(id: string): AbstractViewer;
         getViewerByHTMLElement(element: HTMLElement): AbstractViewer | undefined;
         getViewerPromiseById(id: string): Promise<AbstractViewer>;
-        private _onViewerAdded(viewer);
     }
     export let viewerManager: ViewerManager;
 
@@ -119,37 +109,31 @@ declare module BabylonViewer {
 
     export function InitTags(selector?: string): void;
 
-    class EventManager {
-        private templateManager;
-        private callbacksContainer;
+    interface EventManager {
         constructor(templateManager: TemplateManager);
         registerCallback(templateName: string, callback: (eventData: EventCallback) => void, eventType?: string, selector?: string): void;
         unregisterCallback(templateName: string, callback?: (eventData: EventCallback) => void, eventType?: string, selector?: string): void;
-        private eventTriggered(data);
     }
 
-    class PromiseObservable<T> extends BABYLON.Observable<T> {
+    interface PromiseObservable<T> extends BABYLON.Observable<T> {
         notifyWithPromise(eventData: T, mask?: number, target?: any, currentTarget?: any): Promise<any>;
     }
 
     export interface IMapper {
         map(rawSource: any): ViewerConfiguration;
     }
-    class MapperManager {
-        private mappers;
-        static DefaultMapper: string;
+    interface MapperManager {
+        DefaultMapper: string;
         constructor();
         getMapper(type: string): IMapper;
         registerMapper(type: string, mapper: IMapper): void;
     }
     export let mapperManager: MapperManager;
 
-    class ConfigurationLoader {
-        private configurationCache;
+    interface ConfigurationLoader {
         constructor();
         loadConfiguration(initConfig?: ViewerConfiguration): Promise<ViewerConfiguration>;
         getConfigurationType(type: string): void;
-        private loadFile(url);
     }
     export let configurationLoader: ConfigurationLoader;
 

+ 4 - 484
dist/preview release/viewer/babylon.viewer.module.d.ts

@@ -1,486 +1,6 @@
-/// <reference types="babylonjs"/>
+/// <reference path="./babylon.d.ts"/>
+/// <reference path="./babylon.viewer.d.ts"/>
 
-declare module BabylonViewer {
-
-    export let disableInit: boolean;
-
-    export interface ITemplateConfiguration {
-        location?: string;
-        html?: string;
-        id?: string;
-        params?: {
-            [key: string]: string | number | boolean | object;
-        };
-        events?: {
-            pointerdown?: boolean | {
-                [id: string]: boolean;
-            };
-            pointerup?: boolean | {
-                [id: string]: boolean;
-            };
-            pointermove?: boolean | {
-                [id: string]: boolean;
-            };
-            pointerover?: boolean | {
-                [id: string]: boolean;
-            };
-            pointerout?: boolean | {
-                [id: string]: boolean;
-            };
-            pointerenter?: boolean | {
-                [id: string]: boolean;
-            };
-            pointerleave?: boolean | {
-                [id: string]: boolean;
-            };
-            pointercancel?: boolean | {
-                [id: string]: boolean;
-            };
-            click?: boolean | {
-                [id: string]: boolean;
-            };
-            dragstart?: boolean | {
-                [id: string]: boolean;
-            };
-            drop?: boolean | {
-                [id: string]: boolean;
-            };
-            [key: string]: boolean | {
-                [id: string]: boolean;
-            } | undefined;
-        };
-    }
-    export interface EventCallback {
-        event: Event;
-        template: Template;
-        selector: string;
-        payload?: any;
-    }
-    class TemplateManager {
-        containerElement: HTMLElement;
-        onInit: BABYLON.Observable<Template>;
-        onLoaded: BABYLON.Observable<Template>;
-        onStateChange: BABYLON.Observable<Template>;
-        onAllLoaded: BABYLON.Observable<TemplateManager>;
-        onEventTriggered: BABYLON.Observable<EventCallback>;
-        eventManager: EventManager;
-        private templates;
-        constructor(containerElement: HTMLElement);
-        initTemplate(templates: {
-            [key: string]: ITemplateConfiguration;
-        }): void;
-        private buildHTMLTree(templates);
-        getCanvas(): HTMLCanvasElement | null;
-        getTemplate(name: string): Template | undefined;
-        private checkLoadedState();
-    }
-
-    class Template {
-        name: string;
-        private _configuration;
-        onInit: BABYLON.Observable<Template>;
-        onLoaded: BABYLON.Observable<Template>;
-        onAppended: BABYLON.Observable<Template>;
-        onStateChange: BABYLON.Observable<Template>;
-        onEventTriggered: BABYLON.Observable<EventCallback>;
-        isLoaded: boolean;
-        isShown: boolean;
-        parent: HTMLElement;
-        initPromise: Promise<Template>;
-        private fragment;
-        constructor(name: string, _configuration: ITemplateConfiguration);
-        readonly configuration: ITemplateConfiguration;
-        getChildElements(): Array<string>;
-        appendTo(parent: HTMLElement): void;
-        show(visibilityFunction?: (template: Template) => Promise<Template>): Promise<Template>;
-        hide(visibilityFunction?: (template: Template) => Promise<Template>): Promise<Template>;
-        dispose(): void;
-        private registerEvents();
-    }
-
-    class ViewerManager {
-        private viewers;
-        onViewerAdded: (viewer: AbstractViewer) => void;
-        onViewerAddedObservable: BABYLON.Observable<AbstractViewer>;
-        constructor();
-        addViewer(viewer: AbstractViewer): void;
-        getViewerById(id: string): AbstractViewer;
-        getViewerByHTMLElement(element: HTMLElement): AbstractViewer | undefined;
-        getViewerPromiseById(id: string): Promise<AbstractViewer>;
-        private _onViewerAdded(viewer);
-    }
-    export let viewerManager: ViewerManager;
-
-    export const enum CameraBehavior {
-        AUTOROTATION = 0,
-        BOUNCING = 1,
-        FRAMING = 2,
-    }
-
-    export function InitTags(selector?: string): void;
-
-    class EventManager {
-        private templateManager;
-        private callbacksContainer;
-        constructor(templateManager: TemplateManager);
-        registerCallback(templateName: string, callback: (eventData: EventCallback) => void, eventType?: string, selector?: string): void;
-        unregisterCallback(templateName: string, callback?: (eventData: EventCallback) => void, eventType?: string, selector?: string): void;
-        private eventTriggered(data);
-    }
-
-    class PromiseObservable<T> extends BABYLON.Observable<T> {
-        notifyWithPromise(eventData: T, mask?: number, target?: any, currentTarget?: any): Promise<any>;
-    }
-
-    export interface IMapper {
-        map(rawSource: any): ViewerConfiguration;
-    }
-    class MapperManager {
-        private mappers;
-        static DefaultMapper: string;
-        constructor();
-        getMapper(type: string): IMapper;
-        registerMapper(type: string, mapper: IMapper): void;
-    }
-    export let mapperManager: MapperManager;
-
-    class ConfigurationLoader {
-        private configurationCache;
-        constructor();
-        loadConfiguration(initConfig?: ViewerConfiguration): Promise<ViewerConfiguration>;
-        getConfigurationType(type: string): void;
-        private loadFile(url);
-    }
-    export let configurationLoader: ConfigurationLoader;
-
-
-    /////> configuration
-    export interface ViewerConfiguration {
-
-        // configuration version
-        version?: string;
-        extends?: string; // is this configuration extending an existing configuration?
-
-        pageUrl?: string; // will be used for sharing and other fun stuff. This is the page showing the model (not the model's url!)
-
-        configuration?: string | {
-            url?: string;
-            payload?: any;
-            mapper?: string; // json (default), html, yaml, xml, etc'. if not provided, file extension will be used.
-        };
-
-        // names of functions in the window context.
-        observers?: IObserversConfiguration;
-
-        canvasElement?: string; // if there is a need to override the standard implementation - ID of HTMLCanvasElement
-
-        model?: IModelConfiguration | string;
-
-        scene?: ISceneConfiguration;
-        optimizer?: ISceneOptimizerConfiguration | boolean;
-        // at the moment, support only a single camera.
-        camera?: ICameraConfiguration,
-        skybox?: boolean | ISkyboxConfiguration;
-
-        ground?: boolean | IGroundConfiguration;
-        lights?: { [name: string]: boolean | ILightConfiguration },
-        // engine configuration. optional!
-        engine?: {
-            antialiasing?: boolean;
-            disableResize?: boolean;
-            engineOptions?: { [key: string]: any };
-            adaptiveQuality?: boolean;
-        },
-        //templateStructure?: ITemplateStructure,
-        templates?: {
-            main: ITemplateConfiguration,
-            [key: string]: ITemplateConfiguration
-        };
-
-        customShaders?: {
-            shaders?: {
-                [key: string]: string;
-            };
-            includes?: {
-                [key: string]: string;
-            }
-        }
-
-        // features that are being tested.
-        // those features' syntax will change and move out! 
-        // Don't use in production (or be ready to make the changes :) )
-        lab?: {
-            flashlight?: boolean | {
-                exponent?: number;
-                angle?: number;
-                intensity?: number;
-                diffuse?: { r: number, g: number, b: number };
-                specular?: { r: number, g: number, b: number };
-            }
-            hideLoadingDelay?: number;
-        }
-    }
-
-    export interface IModelConfiguration {
-        url?: string;
-        loader?: string; // obj, gltf?
-        position?: { x: number, y: number, z: number };
-        rotation?: { x: number, y: number, z: number, w?: number };
-        scaling?: { x: number, y: number, z: number };
-        parentObjectIndex?: number; // the index of the parent object of the model in the loaded meshes array.
-
-        castShadow?: boolean;
-        normalize?: boolean | {
-            center?: boolean;
-            unitSize?: boolean;
-            parentIndex?: number;
-        }; // shoud the model be scaled to unit-size
-
-        title?: string;
-        subtitle?: string;
-        thumbnail?: string; // URL or data-url
-
-        // [propName: string]: any; // further configuration, like title and creator
-    }
-
-    export interface ISkyboxConfiguration {
-        cubeTexture?: {
-            noMipMap?: boolean;
-            gammaSpace?: boolean;
-            url?: string | Array<string>;
-        };
-        color?: { r: number, g: number, b: number };
-        pbr?: boolean; // deprecated
-        scale?: number;
-        blur?: number; // deprecated
-        material?: {
-            imageProcessingConfiguration?: IImageProcessingConfiguration;
-            [propName: string]: any;
-        };
-        infiniteDIstance?: boolean;
-
-    }
-
-    export interface IGroundConfiguration {
-        size?: number;
-        receiveShadows?: boolean;
-        shadowLevel?: number;
-        shadowOnly?: boolean; // deprecated
-        mirror?: boolean | {
-            sizeRatio?: number;
-            blurKernel?: number;
-            amount?: number;
-            fresnelWeight?: number;
-            fallOffDistance?: number;
-            textureType?: number;
-        };
-        texture?: string;
-        color?: { r: number, g: number, b: number };
-        opacity?: number;
-        material?: { // deprecated!
-            [propName: string]: any;
-        };
-    }
-
-    export interface ISceneConfiguration {
-        debug?: boolean;
-        autoRotate?: boolean; // deprecated
-        rotationSpeed?: number; // deprecated
-        defaultCamera?: boolean; // deprecated
-        defaultLight?: boolean; // deprecated
-        clearColor?: { r: number, g: number, b: number, a: number };
-        imageProcessingConfiguration?: IImageProcessingConfiguration;
-        environmentTexture?: string;
-    }
-
-    export interface ISceneOptimizerConfiguration {
-        targetFrameRate?: number;
-        trackerDuration?: number;
-        autoGeneratePriorities?: boolean;
-        improvementMode?: boolean;
-        degradation?: string; // low, moderate, high
-        types?: {
-            texture?: ISceneOptimizerParameters;
-            hardwareScaling?: ISceneOptimizerParameters;
-            shadow?: ISceneOptimizerParameters;
-            postProcess?: ISceneOptimizerParameters;
-            lensFlare?: ISceneOptimizerParameters;
-            particles?: ISceneOptimizerParameters;
-            renderTarget?: ISceneOptimizerParameters;
-            mergeMeshes?: ISceneOptimizerParameters;
-        }
-    }
-
-    export interface IObserversConfiguration {
-        onEngineInit?: string;
-        onSceneInit?: string;
-        onModelLoaded?: string;
-    }
-
-    export interface ICameraConfiguration {
-        position?: { x: number, y: number, z: number };
-        rotation?: { x: number, y: number, z: number, w: number };
-        fov?: number;
-        fovMode?: number;
-        minZ?: number;
-        maxZ?: number;
-        inertia?: number;
-        behaviors?: {
-            [name: string]: number | {
-                type: number;
-                [propName: string]: any;
-            };
-        };
-
-        [propName: string]: any;
-    }
-
-    export interface ILightConfiguration {
-        type: number;
-        name?: string;
-        disabled?: boolean;
-        position?: { x: number, y: number, z: number };
-        target?: { x: number, y: number, z: number };
-        direction?: { x: number, y: number, z: number };
-        diffuse?: { r: number, g: number, b: number };
-        specular?: { r: number, g: number, b: number };
-        intensity?: number;
-        intensityMode?: number;
-        radius?: number;
-        shadownEnabled?: boolean; // only on specific lights!
-        shadowConfig?: {
-            useBlurExponentialShadowMap?: boolean;
-            useKernelBlur?: boolean;
-            blurKernel?: number;
-            blurScale?: number;
-            minZ?: number;
-            maxZ?: number;
-            frustumSize?: number;
-            angleScale?: number;
-            [propName: string]: any;
-        }
-        [propName: string]: any;
-
-        // no behaviors for light at the moment, but allowing configuration for future reference.
-        behaviors?: {
-            [name: string]: number | {
-                type: number;
-                [propName: string]: any;
-            };
-        };
-    }
-
-    export interface ISceneOptimizerParameters {
-        priority?: number;
-        maximumSize?: number;
-        step?: number;
-    }
-
-    export interface IImageProcessingConfiguration {
-        colorGradingEnabled?: boolean;
-        colorCurvesEnabled?: boolean;
-        colorCurves?: {
-            globalHue?: number;
-            globalDensity?: number;
-            globalSaturation?: number;
-            globalExposure?: number;
-            highlightsHue?: number;
-            highlightsDensity?: number;
-            highlightsSaturation?: number;
-            highlightsExposure?: number;
-            midtonesHue?: number;
-            midtonesDensity?: number;
-            midtonesSaturation?: number;
-            midtonesExposure?: number;
-            shadowsHue?: number;
-            shadowsDensity?: number;
-            shadowsSaturation?: number;
-            shadowsExposure?: number;
-        };
-        colorGradingWithGreenDepth?: boolean;
-        colorGradingBGR?: boolean;
-        exposure?: number;
-        toneMappingEnabled?: boolean;
-        contrast?: number;
-        vignetteEnabled?: boolean;
-        vignetteStretch?: number;
-        vignetteCentreX?: number;
-        vignetteCentreY?: number;
-        vignetteWeight?: number;
-        vignetteColor?: { r: number, g: number, b: number, a?: number };
-        vignetteCameraFov?: number;
-        vignetteBlendMode?: number;
-        vignetteM?: boolean;
-        applyByPostProcess?: boolean;
-
-    }
-    /////>configuration
-
-    /////<viewer
-    export abstract class AbstractViewer {
-        containerElement: HTMLElement;
-        templateManager: TemplateManager;
-        camera: BABYLON.ArcRotateCamera;
-        engine: BABYLON.Engine;
-        scene: BABYLON.Scene;
-        baseId: string;
-        canvas: HTMLCanvasElement;
-        protected configuration: ViewerConfiguration;
-        environmentHelper: BABYLON.EnvironmentHelper;
-        protected defaultHighpTextureType: number;
-        protected shadowGeneratorBias: number;
-        protected defaultPipelineTextureType: number;
-        protected maxShadows: number;
-        onSceneInitObservable: BABYLON.Observable<BABYLON.Scene>;
-        onEngineInitObservable: BABYLON.Observable<BABYLON.Engine>;
-        onModelLoadedObservable: BABYLON.Observable<BABYLON.AbstractMesh[]>;
-        onModelLoadProgressObservable: BABYLON.Observable<BABYLON.SceneLoaderProgressEvent>;
-        onModelLoadErrorObservable: BABYLON.Observable<{ message: string; exception: any }>;
-        onLoaderInitObservable: BABYLON.Observable<BABYLON.ISceneLoaderPlugin | BABYLON.ISceneLoaderPluginAsync>;
-        onInitDoneObservable: BABYLON.Observable<AbstractViewer>;
-        constructor(containerElement: HTMLElement, initialConfiguration?: ViewerConfiguration);
-        getBaseId(): string;
-        protected abstract prepareContainerElement(): any;
-        protected onTemplatesLoaded(): Promise<AbstractViewer>;
-        protected initEngine(): Promise<BABYLON.Engine>;
-        protected initScene(): Promise<BABYLON.Scene>;
-        dispose(): void;
-        loadModel(model?: any, clearScene?: boolean): Promise<BABYLON.Scene>;
-        lastUsedLoader: BABYLON.ISceneLoaderPlugin | BABYLON.ISceneLoaderPluginAsync;
-        sceneOptimizer: BABYLON.SceneOptimizer;
-        protected registeredOnBeforerenderFunctions: Array<() => void>;
-        isCanvasInDOM(): boolean;
-        protected resize: () => void;
-        protected render: () => void;
-        updateConfiguration(newConfiguration: Partial<ViewerConfiguration>): void;
-        protected configureEnvironment(skyboxConifguration?: ISkyboxConfiguration | boolean, groundConfiguration?: IGroundConfiguration | boolean): void;
-        protected configureScene(sceneConfig: ISceneConfiguration, optimizerConfig?: ISceneOptimizerConfiguration): void;
-        protected configureOptimizer(optimizerConfig: ISceneOptimizerConfiguration | boolean): void;
-        protected configureObservers(observersConfiguration: IObserversConfiguration): void;
-        protected configureCamera(cameraConfig: ICameraConfiguration, focusMeshes: Array<BABYLON.AbstractMesh>): void;
-        protected configureLights(lightsConfiguration: { [name: string]: ILightConfiguration | boolean }, focusMeshes: Array<BABYLON.AbstractMesh>): void;
-        protected configureModel(modelConfiguration: Partial<IModelConfiguration>, focusMeshes: Array<BABYLON.AbstractMesh>): void;
-        dispose(): void;
-        protected initEnvironment(focusMeshes: Array<BABYLON.AbstractMesh>): Promise<BABYLON.Scene>;
-        protected injectCustomShaders(): void;
-        protected extendClassWithConfig(object: any, config: any): void;
-        protected handleHardwareLimitations(): void;
-
-
-    }
-
-    export class DefaultViewer extends AbstractViewer {
-        containerElement: HTMLElement;
-        camera: BABYLON.ArcRotateCamera;
-        constructor(containerElement: HTMLElement, initialConfiguration?: ViewerConfiguration);
-        initScene(): Promise<BABYLON.Scene>;
-        protected onTemplatesLoaded(): Promise<AbstractViewer>;
-        protected prepareContainerElement(): void;
-        loadModel(model?: any): Promise<BABYLON.Scene>;
-        initEnvironment(focusMeshes?: Array<BABYLON.AbstractMesh>): Promise<BABYLON.Scene>;
-        showOverlayScreen(subScreen: string): Promise<Template>;
-        hideOverlayScreen(): Promise<Template>;
-        showLoadingScreen(): Promise<Template>;
-        hideLoadingScreen(): Promise<Template>;
-    }
+declare module "babylonjs-viewer" {
+    export = BabylonViewer;
 }

+ 2 - 0
dist/preview release/viewer/package.json

@@ -12,7 +12,9 @@
     "main": "babylon.viewer.js",
     "files": [
         "babylon.viewer.js",
+        "babylon.viewer.d.ts",
         "babylon.viewer.module.d.ts",
+        "babylon.d.ts",
         "readme.md",
         "package.json"
     ],

+ 25 - 12
dist/preview release/viewer/readme.md

@@ -1,5 +1,4 @@
-Babylon.js Viewer
-=====================
+# Babylon.js Viewer
 
 Babylon's viewer is a wrapper around Babylon, that automatically initializes the needed components in order to display a loaded model. It is easy to use, and require no coding at all.
 
@@ -9,13 +8,13 @@ for basic and advanced usage instructions please read the doc at https://doc.bab
 
 The source code can be found at https://github.com/BabylonJS/Babylon.js/tree/master/Viewer
 
-# Basic usage
+## Basic usage
 
-to create a simple viewer add the following code to your HTML>
+to create a simple viewer add the following code to your HTML:
 
 ```HTML
 <babylon model="https://playground.babylonjs.com/scenes/Rabbit.babylon"></babylon>
-<script src="https://viewer.babylonjs.com/viewer.min.js"></script>
+<script src="https://viewer.babylonjs.com/viewer.js"></script>
 ```
 
 Make sure to size the babylon HTML tag. For example:
@@ -29,28 +28,42 @@ babylon {
 }
 ```
 
-# Installation instructions
+## Installation instructions
 
-## CDN
+### CDN
 
-Compiled js files (minified) are offered on our public CDN here:
+Compiled js files are offered on our public CDN here:
 
-* https://viewer.babylonjs.com/serializers/viewer.min.js
+* https://viewer.babylonjs.com/viewer.js (minified)
+* https://viewer.babylonjs.com/viewer.max.js
 
-## NPM
+### Using NPM
 
 To install using npm :
 
-```
+```javascript
 npm install --save babylonjs-viewer
 ```
 
 Afterwards it can be imported to the project using:
 
-```
+```javascript
 import from 'babylonjs-viewer';
 ```
 
 This will enable the BabylonViewer namespace.
 
 Using webpack to package your project will use the minified js file.
+
+## TypeScript
+
+If you use the npm package, starting 3.2.0-alpha8 the babylon viewer has a module declaration file that also includes the BABYLON namespace.
+
+Using TypeScript and NPM you could do the following:
+
+```javascript
+import from 'babylonjs-viewer';
+
+// both namespaces are now available
+console.log(BabylonViewer, BABYLON)
+```

+ 1 - 1
dist/preview release/what's new.md

@@ -71,7 +71,7 @@
 - Add isThumbClamped option on GUI slider control ([JeanPhilippeKernel](https://github.com/JeanPhilippeKernel))
 - Add floating point texture support for RenderTargetCubeTexture ([PeapBoy](https://github.com/NicolasBuecher))
 - Support for mutli-touch when interacting with multiple gui elements simultaneously ([trevordev](https://github.com/trevordev))
-- (Viewer) Declaration file published. ([RaananW](https://github.com/RaananW))
+- (Viewer) Declaration file published, ready for npm. ([RaananW](https://github.com/RaananW))
 - Added Draco mesh compression support to glTF 2.0 loader. ([bghgary](https://github.com/bghgary))
 
 ## Bug fixes