@@ -295,6 +295,8 @@ export class VolumetricLightScatteringPostProcess extends PostProcess {
return;
}
+ mesh._internalAbstractMeshDataInfo._isActiveIntermediate = false;
+
let material = subMesh.getMaterial();
if (!material) {
@@ -337,6 +337,8 @@ export class GeometryBufferRenderer {
// Velocity
if (this._enableVelocity && !this._previousTransformationMatrices[mesh.uniqueId]) {
this._previousTransformationMatrices[mesh.uniqueId] = {