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@@ -1724,7 +1724,7 @@
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}
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public static CreateGround(name: string, width: number, height: number, subdivisions: number, scene: Scene, updatable?: boolean): Mesh;
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- public static CreateGround(name: string, options: { width?: number, height?: number, subdivisions?: number, sideOrientation?: number, updatable?: boolean }, scene: any): Mesh;
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+ public static CreateGround(name: string, options: { width?: number, height?: number, subdivisions?: number, updatable?: boolean }, scene: any): Mesh;
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public static CreateGround(name: string, options: any, heightOrScene: any, subdivisions?: number, scene?: Scene, updatable?: boolean): Mesh {
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if (heightOrScene instanceof Scene) {
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scene = heightOrScene;
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