Jelajahi Sumber

Naming Conflicts

sebastien 6 tahun lalu
induk
melakukan
7bed0c8bda

+ 0 - 1
src/Audio/audioSceneComponent.ts

@@ -1,6 +1,5 @@
 import { Sound } from "./sound";
 import { SoundTrack } from "./soundTrack";
-
 import { Engine } from "Engines/engine";
 import { Camera } from "Cameras/camera";
 import { Nullable } from "types";

+ 1 - 1
src/Audio/index.ts

@@ -2,5 +2,5 @@ export * from "./analyser";
 export * from "./audioEngine";
 export * from "./audioSceneComponent";
 export * from "./sound";
-export * from "./soundtrack";
+export * from "./soundTrack";
 export * from "./weightedsound";

+ 2 - 2
src/Audio/soundtrack.ts

@@ -1,5 +1,5 @@
-import { Sound } from "Audio/sound";
-import { Analyser } from "Audio/analyser";
+import { Sound } from "./sound";
+import { Analyser } from "./analyser";
 import { Nullable } from "types";
 import { Scene } from "scene";
 import { Engine } from "Engines/engine";

+ 1 - 1
src/Cameras/arcRotateCameraInputsManager.ts

@@ -1,5 +1,5 @@
 import { ArcRotateCamera } from "./arcRotateCamera";
-import { ArcRotateCameraVRDeviceOrientationInput } from "Cameras/inputs/arcRotateCameraVRDeviceOrientationInput";
+import { ArcRotateCameraVRDeviceOrientationInput } from "Cameras/Inputs/arcRotateCameraVRDeviceOrientationInput";
 import { ArcRotateCameraPointersInput } from "Cameras/Inputs/arcRotateCameraPointersInput";
 import { ArcRotateCameraKeyboardMoveInput } from "Cameras/Inputs/arcRotateCameraKeyboardMoveInput";
 import { ArcRotateCameraMouseWheelInput } from "Cameras/Inputs/arcRotateCameraMouseWheelInput";

src/LegacyExports/legacy.ts → src/Legacy/legacy.ts


+ 1 - 1
src/Meshes/meshSimplificationSceneComponent.ts

@@ -34,7 +34,7 @@ declare module "scene" {
         configurable: true
     });
 
-declare module "Meshes/Mesh" {
+declare module "Meshes/mesh" {
     export interface Mesh {
         /**
          * Simplify the mesh according to the given array of settings.

+ 1 - 1
src/Misc/index.ts

@@ -5,7 +5,7 @@ export * from "./decorators";
 export * from "./deferred";
 export * from "./environmentTextureTools";
 export * from "./filesInput";
-export * from "./HDR";
+export * from "./HighDynamicRange";
 export * from "./khronosTextureContainer";
 export * from "./observable";
 export * from "./performanceMonitor";

+ 1 - 1
src/Misc/sceneOptimizer.ts

@@ -1,7 +1,7 @@
 import { Scene, IDisposable } from "scene";
 import { Engine } from "Engines/engine";
 import { AbstractMesh } from "Meshes/abstractMesh";
-import { Mesh } from "Meshes/Mesh";
+import { Mesh } from "Meshes/mesh";
 import { Nullable } from "types";
 import { Observer, Observable } from "./observable";
 

+ 1 - 1
src/Particles/gpuParticleSystem.ts

@@ -14,7 +14,7 @@ import { BoxParticleEmitter } from "Particles/EmitterTypes/boxParticleEmitter";
 import { Scene, IDisposable } from "scene";
 import { Effect, EffectCreationOptions } from "Materials/effect";
 import { Material } from "Materials/material";
-import { MaterialHelper } from "Materials/MaterialHelper";
+import { MaterialHelper } from "Materials/materialHelper";
 import { ImageProcessingConfiguration } from "Materials/imageProcessingConfiguration";
 import { Texture } from "Materials/Textures/texture";
 import { RawTexture } from "Materials/Textures/rawTexture";

+ 1 - 1
src/Particles/particleSystemComponent.ts

@@ -79,7 +79,7 @@ declare module "Engines/Engine" {
             samplers, defines, fallbacks, onCompiled, onError);
     };
 
-declare module "Meshes/Mesh" {
+declare module "Meshes/mesh" {
     export interface Mesh {
         /**
          * Returns an array populated with IParticleSystem objects whose the mesh is the emitter

+ 8 - 9
src/index.ts

@@ -9,31 +9,30 @@ export * from "./Cameras";
 export * from "./Collisions";
 export * from "./Culling";
 export * from "./Debug";
-export * from "./Engine";
+export * from "./Engines";
 export * from "./Events";
-export * from "./Gamepad";
+export * from "./Gamepads";
 export * from "./Gizmos";
 export * from "./Helpers";
 export * from "./Instrumentation";
-export * from "./Layer";
-export * from "./LensFlare";
+export * from "./Layers";
+export * from "./LensFlares";
 export * from "./Lights";
 export * from "./Loading";
 export * from "./Materials";
-export * from "./Math";
-export * from "./Mesh";
+export * from "./Maths";
+export * from "./Meshes";
 export * from "./Morph";
 export * from "./node";
 export * from "./Offline";
 export * from "./Particles";
 export * from "./Physics";
-export * from "./PostProcess";
+export * from "./PostProcesses";
 export * from "./Probes";
 export * from "./Rendering";
 export * from "./scene";
 export * from "./sceneComponent";
-export * from "./Shaders";
 export * from "./Sprites";
 export * from "./States";
-export * from "./Tools";
+export * from "./Misc";
 export * from "./types";