|
@@ -9,31 +9,30 @@ export * from "./Cameras";
|
|
|
export * from "./Collisions";
|
|
|
export * from "./Culling";
|
|
|
export * from "./Debug";
|
|
|
-export * from "./Engine";
|
|
|
+export * from "./Engines";
|
|
|
export * from "./Events";
|
|
|
-export * from "./Gamepad";
|
|
|
+export * from "./Gamepads";
|
|
|
export * from "./Gizmos";
|
|
|
export * from "./Helpers";
|
|
|
export * from "./Instrumentation";
|
|
|
-export * from "./Layer";
|
|
|
-export * from "./LensFlare";
|
|
|
+export * from "./Layers";
|
|
|
+export * from "./LensFlares";
|
|
|
export * from "./Lights";
|
|
|
export * from "./Loading";
|
|
|
export * from "./Materials";
|
|
|
-export * from "./Math";
|
|
|
-export * from "./Mesh";
|
|
|
+export * from "./Maths";
|
|
|
+export * from "./Meshes";
|
|
|
export * from "./Morph";
|
|
|
export * from "./node";
|
|
|
export * from "./Offline";
|
|
|
export * from "./Particles";
|
|
|
export * from "./Physics";
|
|
|
-export * from "./PostProcess";
|
|
|
+export * from "./PostProcesses";
|
|
|
export * from "./Probes";
|
|
|
export * from "./Rendering";
|
|
|
export * from "./scene";
|
|
|
export * from "./sceneComponent";
|
|
|
-export * from "./Shaders";
|
|
|
export * from "./Sprites";
|
|
|
export * from "./States";
|
|
|
-export * from "./Tools";
|
|
|
+export * from "./Misc";
|
|
|
export * from "./types";
|