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      materialsLibrary/materials/normal/readme.md

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materialsLibrary/materials/normal/readme.md

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-# Normal material
-
-## No playground example for now
-
-## Using the normal material
-
-Very simple
-```
-var ground = BABYLON.Mesh.CreateGround("ground", 512, 512, 32, scene);
-var normalMaterial = new BABYLON.NormalMaterial("normal", scene);
-ground.material = normalMaterial;
-```
-
-## Customize the normal material
-
-You can add a diffuse texture to the normal material, because why not?
-Normal colors will be mixed with texture color.
-
-```
-normalMaterial.diffuseTexture = new BABYLON.Texture("textures/amiga.jpg", scene);
-```
-