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- this._upscale = new PassPostProcess("sceneRenderTarget", bloomScale, null, Texture.BILINEAR_SAMPLINGMODE, scene.getEngine(), false, pipelineTextureType, blockCompilation);
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this._merge = new DefaultPipelineMergeMergePostProcess("defaultPipelineMerge", {originalFromInput: this._blurX, bloom: {blurred: this._blurY, weight: 0}}, 1, null, BABYLON.Texture.BILINEAR_SAMPLINGMODE, scene.getEngine(), false, pipelineTextureType, blockCompilation);
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this._merge = new DefaultPipelineMergeMergePostProcess("defaultPipelineMerge", {originalFromInput: this._blurX, bloom: {blurred: this._blurY, weight: 0}}, 1, null, BABYLON.Texture.BILINEAR_SAMPLINGMODE, scene.getEngine(), false, pipelineTextureType, blockCompilation);
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